![empire and allies hack hex cod empire and allies hack hex cod](https://assets.rockpapershotgun.com/images/2020/04/command-conquer-remastered-collection-8.jpg)
The target and nearby enemies can't gain mana for 3 turns.Deals 185% damage to the target and minor damage to nearby enemies.They stay weak against the element they are normally weak against. The target and nearby enemies become weak against the element they are strong against for 4 turns.Deals 225% damage to the target and nearby enemies.They stay weak agaisnt the element they are normally weak against. The target becomes weak against the element they are strong against for 4 turns.The target and nearby enemies get -48% mana generation for 3 turns.The target and nearby enemies get -18% defense against Special Skills for 3 turns.
![empire and allies hack hex cod empire and allies hack hex cod](https://static.kinguin.net/cdn-cgi/image/h=761,q=40,fit=scale-down,f=auto/media/images/products/60f7fa7becfff400012353c7_35a2288b93b43ab6adc6a2a2ed0f7c53.jpg)
The target and nearby enemies are immune to new buffs for 3 turns.Deals 125% damage to the target and nearby enemies.Deals 65% damage to the target and nearby enemies.All allies regenerate a moderate amount of mana over 2 turns.All allies are immune to buff dispels for 2 turns.All allies get +30% attack for 2 turns.In Season 3, the elite enemies vary between Realms, Midgard introducing the Valkyries. All enemies receive 204 Burn damage over 6 turns.Chance to miss also applies to offensive Special Skills. The target gets -19% accuracy for 4 turns.All enemies get -19% accuracy for 4 turns.The target gets -18% attack for 6 turns.Chance to miss also applies to offensive special skills. All enemies get -18% attack for 6 turns.The target gets -18% defense for 6 turns.Heals the caster for 50% of damage dealt.The target receives 24 poison damage over 6 turns.In Season 1, elite enemies are elementals, first appearing in S1: Province 3 with Doomers. Those are called Elite Enemies (or Mini Bosses).įor Path of Valor Challenges and Daily Challenges the term 'enemy' refers to Monsters, Elite Enemies ('Mini Bosses'), Bosses, Titans and Heroes (in Raids).Įlite Enemies See also: Special Stages#RealmĮlite enemies are specialized enemies that, unlike their ordinary counterparts, share mana and special skills like bosses and often dominant a single stage. In some situations, the enemies are stronger and unqiue from others, sharing many properities with bosses. The ordinary enemies encountered are called Monsters (or Mobs). Throughout many of the stages and quests of the game, players are set to face waves of enemies of various elements, more often two or three.